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#c_lang #android #c #embedded #game_development #game_engine #gamedev #graphics #hacktoberfest #iot #linux #opengl #programming #raspberry_pi #raylib #videogames #wasm #webassembly

Raylib is a simple and easy-to-use library for programming videogames. It supports multiple platforms like Windows, Linux, macOS, and more, and it doesn't need any external dependencies. Raylib is great for prototyping, education, and graphical applications. It has full 3D support, audio capabilities, and a powerful math module. You can learn through over 140 code examples and use it with many programming languages. It's free and open source, making it a great tool for anyone interested in game development. This library helps you focus on coding without needing fancy interfaces or visual helpers, making it perfect for those who enjoy pure coding.

https://github.com/raysan5/raylib
#rust #actor #actors #bevy #cloudflare_durable_objects #deno #durable_objects #foundationdb #game_development #godot #multiplayer #partykit #realtime #rust #serverless #unreal_engine

Rivet helps you build and scale real-time applications easily. It has features like Remote Procedure Calls (RPC), automatic state management, and real-time event handling. Rivet actors can scale automatically to handle large numbers of users and reduce latency by running close to your users. It also includes built-in monitoring, supports data localization, and is powered by reliable technologies like Rust and FoundationDB. This makes it easier and more efficient to develop collaborative applications, game servers, chat apps, and more. You can get started quickly with their easy installation guides and various deployment options.

https://github.com/rivet-gg/rivet
#cplusplus #c_plus_plus #cpp #game_development #game_engine #physics #physics_engine #physics_simulation #simulation #vr

Jolt Physics is a powerful tool for creating realistic movements in games and VR. It helps simulate how objects move and interact, like characters being knocked back or vehicles moving realistically. This engine is efficient, scalable, and accurate, making it great for complex worlds like those in "Horizon Forbidden West." Using Jolt Physics benefits developers by allowing them to create engaging physics-driven experiences without sacrificing performance. It supports many platforms and can handle multiple tasks at once, making it very useful for game development.

https://github.com/jrouwe/JoltPhysics
#rust #database #dataoriented #game_development #relational #relational_database #smart_contracts

SpacetimeDB is a special kind of database that combines the functions of both a database and a server. It allows you to write your application logic directly into the database, which means clients can connect directly without needing extra servers. This makes it very fast and good for real-time applications like games or chat tools. The benefit is that you can build and deploy your entire application using just one language (like Rust), making development simpler and faster.

https://github.com/clockworklabs/SpacetimeDB
#cplusplus #api #cplusplus #framework #game_development #game_engine #gamedev #gui #imgui #immediate_gui #library #multi_platform #native #toolkit #tools #ui

Dear ImGui is a simple and powerful C++ library for creating graphical user interfaces (GUIs). It's mainly used in game development and is great for making tools like debuggers or editors. Dear ImGui uses an "Immediate Mode" approach, which means it creates and draws widgets each frame, making it fast and easy to use. It supports many platforms and renderers like OpenGL and Vulkan, and it's free under the MIT license. This library helps developers create dynamic interfaces quickly and with less code, reducing bugs and making development easier.

https://github.com/ocornut/imgui
#cplusplus #3d #cocos #cocoscreator #engine #game_development #game_engine #gamedev #metal #mit_license #open_source #vulkan #webgl #webgl2 #webgpu

Cocos Creator is a powerful tool for making 2D and 3D games. It supports many platforms like Windows, Mac, iOS, Android, and more. It offers features like easy animation, physics, and UI systems, making game development easier. The engine uses modern graphics APIs like Vulkan and Metal for high performance. It also supports TypeScript for scripting, which is easy to use. This tool helps developers work together smoothly and publish games quickly across different platforms. It's open-source, so developers can contribute and customize it as needed.

https://github.com/cocos/cocos-engine
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#cplusplus #3mf #android #asset_pipeline #assets #assimp #c_plus_plus #collada #dae #fbx #fbx_exporter #game_development #gamedev_tool #gamedevelopment #gltf #gltf2 #ifc #patreon #python #stl

The Open Asset Import Library (Assimp) is a tool that helps load many different 3D file formats into a common format. It supports over 40 formats for importing and several for exporting. Assimp works on various platforms like Windows, macOS, Linux, Android, and iOS. It also provides tools to improve the 3D models, such as fixing errors and making them look better. This library is useful for developers because it simplifies working with different 3D file types, making it easier to create and manage 3D content across different systems.

https://github.com/assimp/assimp
#typescript #editor #frontend #game_development #game_engine #gamedev #nodejs #playcanvas #typescript #ui

The PlayCanvas Editor is a powerful, browser-based tool for creating 3D WebGL, WebGPU, and WebXR apps with real-time collaboration, live editing, and no compile time, letting you build and test projects quickly on any device. It supports advanced graphics features like glTF 2.0, clustered lighting, and WebXR for AR/VR experiences. You can also set up a local development environment to customize or extend the editor using open-source libraries. This means you can develop interactive 3D content faster, collaborate easily, and test directly on mobile or desktop, improving your workflow and project quality[1][2][3][4].

https://github.com/playcanvas/editor
#csharp #2d #avaloniaui #csharp #dotnet_core #dotnetcore #editor #game_development #graphics #graphics_editor #linux_desktop #painting #pixel_art #pixi #procedural_drawing #procedural_generation #raster_graphics #sprites #tabs #vector_graphics

PixiEditor is a free, easy-to-use 2D graphics editor that combines pixel art, painting, and vector tools all in one program. You can create game sprites, animations, logos, and edit images with a simple interface. It supports mixing vector and raster graphics on the same canvas and lets you export to many formats like PNG, SVG, GIF, and MP4. The powerful Node Graph system allows you to create complex, non-destructive effects and animations. It also has a timeline for frame-by-frame animation and autosaves your work to prevent loss. This makes it a versatile tool for artists and game developers.

https://github.com/PixiEditor/PixiEditor
#javascript #3d_gaussian_splatting #game_development #game_engine #gamedev #gaussian_splatting #gltf #hacktoberfest #javascript #nodejs #playcanvas #typescript #virtual_reality #webgl #webgl2 #webgpu #webxr

PlayCanvas is an open-source game engine that lets you create 3D and 2D games or apps that run in any browser, using WebGL and WebGPU for fast, high-quality graphics. It supports advanced features like animation, physics, sound, and asset streaming, and you can write code in JavaScript or TypeScript. The engine is free, easy to set up, and works well for both simple projects and complex games, making it simple to build and share interactive content online.

https://github.com/playcanvas/engine