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After only 3 weeks.
β 7,9M PX (β $500,000) Tournament Bank.
β 2,6M+ transactions on TON.
β The cheapest pixel costs 2 PX (β $0,12).
β The most expensive pixel costs 524,288 PX (β $35k).
After just 1 weeks.
Weekly trading volume β 15M PX.
At MEXC launch β not a single token was sold by the team.
Only holders. You and you. Just like in the Tournament. Someone decided to dump cheap? Thatβs cool β their choice.
After a 3-month rally of +360%, a bit of correction. Fine. We've seen higher, we've seen lower.
Just noise.
Buyback is ongoing. Its intensity depends on market conditions (why buy high when you can buy low?).
By the way, all future buybacks will now happen on CEX. The buyback volume will be visible after the tokens are actually received by the wallet:
pxback.ton
. Buyback has minimal impact on the token price, as intraday volumes are quite large.Weβre not too bothered by the correction or low price β weβre doing the buyback anyway, which just means more tokens get removed from the market.
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Some updates on the contests:
π PIXELS = LOOTBOXES
π¨
π¨ Prize Pool: 80,000 Telegram Gifts and Not Pixel items.
π¨ Gifts done, skins soon (likely today).
βοΈ Not Pixel Giveaway
π¨ Prize Pool: 4,096 Stickers & 33,000 items.
π¨ 1 PX + 1 pixel + 1 ach. = reward!
π MEXC Airdrop+
π¨ Prize Pool: 1,000,000 PX & 50,000 USDT
π¨ Trade and earn rewards! Final day! π₯
π€ Shill Contest + Pixel Art Contest + Meme Contest
π¨ Prize Pool: 1,000,000 PX
π¨ Contests for creative pixels!
π¨
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As we've said before, the Not Pixel team does not sell tokens. You can verify this yourself β all team wallets are public.
5.5M PX sent to MEXC were moved back to a public wallet to avoid any misunderstanding. These tokens are not meant for sale. Here's the proof.
The price is set solely by holders. We respect every decision⦠even if selling low might not age well.
***
To avoid any confusion: We have no plans to dump tokens and disappear like some projects do β no need to worry about that. We donβt think in terms of short-term gains. Every move we make is based on long-term value for the token.
Until the Tournament ends, rewards are distributed, and PX staking unlocks begin β zero pressure, only buybacks. After that, team tokens will be moved to CEXs to prevent any future impact on the market from on-chain movements.
π
π¨
5.5M PX sent to MEXC were moved back to a public wallet to avoid any misunderstanding. These tokens are not meant for sale. Here's the proof.
The price is set solely by holders. We respect every decision⦠even if selling low might not age well.
***
To avoid any confusion: We have no plans to dump tokens and disappear like some projects do β no need to worry about that. We donβt think in terms of short-term gains. Every move we make is based on long-term value for the token.
Until the Tournament ends, rewards are distributed, and PX staking unlocks begin β zero pressure, only buybacks. After that, team tokens will be moved to CEXs to prevent any future impact on the market from on-chain movements.
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An independent enthusiast created a bot to analyze Tournament pixels β price distribution, squads, colors, and more. A solid tool for building a winning strategy β and just some fun, insightful infographics.
@PxStat_bot
β We admire and support developers who create useful tools for the Not Pixel community. After the Tournament, a dedicated reward pool will be allocated for these enthusiasts.
π
π¨
@PxStat_bot
β We admire and support developers who create useful tools for the Not Pixel community. After the Tournament, a dedicated reward pool will be allocated for these enthusiasts.
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Weβve got great news!
π β οΈ π§¨ π¨βπ» β€οΈ
πͺ π
π π€ β¨οΈ
Time to grab your Not Pixel Skins!
Now, when you buy a pixel β you have a chance to receive a unique item.
π The drop chance is high.
π½ Minimum pixel price = 2 PX.
π½οΈ A bit of luck = Not Game item.
Supply is limited! Skins come in 4 categories:
β Common
β Rare
β Epic
β Legendary
π₯£ π πͺ π¨
For now, 2 types of skins are available β for dynamite and repaint. When you receive a skin, it will appear in your inventory and can be applied directly.
Weβve enabled the dynamite mechanic β you can use them now, but they wonβt change pixel colors. Just for fun, for now.
β β βοΈ βοΈ βοΈ βοΈ βοΈ
β β βοΈ βοΈ βοΈ βοΈ βοΈ βοΈ β
β β βοΈ βοΈ βοΈ βοΈ βοΈ
β β βοΈ βοΈ βοΈ βοΈ βοΈ
β β βοΈ βοΈ βοΈ βοΈ βοΈ βοΈ
Skin trading will soon be available in Not Games.
Letβs go!
π¨
Time to grab your Not Pixel Skins!
Now, when you buy a pixel β you have a chance to receive a unique item.
Supply is limited! Skins come in 4 categories:
β Common
β Rare
β Epic
β Legendary
For now, 2 types of skins are available β for dynamite and repaint. When you receive a skin, it will appear in your inventory and can be applied directly.
Weβve enabled the dynamite mechanic β you can use them now, but they wonβt change pixel colors. Just for fun, for now.
β β
β β
β β
β β
β β
Skin trading will soon be available in Not Games.
Letβs go!
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Not Pixel Channel
Weβve got great news! π β οΈ π§¨ π¨βπ» β€οΈ πͺ π
π π€ β¨οΈ Time to grab your Not Pixel Skins! Now, when you buy a pixel β you have a chance to receive a unique item. π The drop chance is high. π½ Minimum pixel price = 2 PX. π½οΈ A bit of luck = Not Game item. Supplyβ¦
Alright. Weβve spotted some issues with skin item distribution during bulk purchases. Weβll make sure to include everyone who bought during this period and will compensate with skin drops
Forgive us, pixel warriors
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Not Pixel Channel
Weβve fixed it.
Approximate drop mechanics: 1 skin every 30β60 sec
Thanks for your patience.
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The first 2,000+ skin items were distributed within 24 hours. Vibes stable, engines humming.
π½οΈ β’ πͺ’ β’ π πͺ 𧨠π
Weβve fine-tuned the distribution algorithms to better account for previously received skins and other player activity β aiming for a fairer allocation. Skins will continue to be distributed evenly among Tournament participants throughout the coming week.
π¨
Weβve fine-tuned the distribution algorithms to better account for previously received skins and other player activity β aiming for a fairer allocation. Skins will continue to be distributed evenly among Tournament participants throughout the coming week.
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The 2 PX era is over.
Actually ended yesterday. From here on out β twice the price
As promised, weβve issued compensation to those who bought pixels during the item distribution issues. Check your inventory
The skin item drop is still live. By purchasing pixels, you have a chance to receive a unique skin. The drop will remain active until the end of the Tournament.
Item trading in Not Games is coming soon β we're working on the feature right now.
β 8M+ PX in the Reward Bank β $460k*
β 3M+ Transactions
β 1M+ NFTs minted by users
β 90k+ pixel purchases per day
β 2M+ pixels sold, owners made 50%+
β The cheapest pixel costs 4 PX (β $0.23)
β The most expensive pixel costs 524,288 PX (β $30k)
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Not Pixel Channel
β $460k*
*Oh no, red candles? Oh yes, pixel blessings.
π¬ π¬
Alright, corrections are always healthy β we know what usually comes next. Itβs also a great opportunity for Buyback and makes joining the Tournament cheaper. DYOR, pixels.
Honestly, weβre good with this. In the long run, a big USDT number in the reward bank isnβt as important as an efficient Buyback (with a 50% discount) and a clean shift of tokens from weak hands to true pixel holders.
Markets do what markets do. Product is permanent. Ignore the noise.
π¨
Alright, corrections are always healthy β we know what usually comes next. Itβs also a great opportunity for Buyback and makes joining the Tournament cheaper. DYOR, pixels.
Honestly, weβre good with this. In the long run, a big USDT number in the reward bank isnβt as important as an efficient Buyback (with a 50% discount) and a clean shift of tokens from weak hands to true pixel holders.
Markets do what markets do. Product is permanent. Ignore the noise.
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Final stretch!
π¨ π¨ π¨ π¨ π¨ β«οΈ β¬οΈ
π π π¨ π¨ π¨ β¬οΈ β«οΈ
π π π π¨ π¨ β«οΈ β¬οΈ
π π π π π¨ β¬οΈ β«οΈ π¨ 512 π
π π π π¨ π¨ β«οΈ β¬οΈ
π π π¨ π¨ π¨ β¬οΈ β«οΈ
π¨ π¨ π¨ π¨ π¨ β«οΈ β¬οΈ
Soon, weβll activate the Tournament end mechanism β and from that point on, its conclusion will depend entirely on the players.
π½ The mechanism is as follows:
π¨ 1. Weβll begin counting the number of pixels purchased each hour.
π¨ 2. The Tournament will end when fewer than 512 pixels are bought within a single hour.
π¨ 3. This threshold will gradually increase, bringing the finish line closer.
π After the Tournament ends, the final 512 buyers will be determined and rewarded according to the leaderboard ("Final Pixel Buyers"). And yes β if you manage to buy the last 512 pixels yourself, youβll take all 512 spots.
Right now, the cheapest pixel costs 4 PX β so if you manage to be the very last buyer, youβll receive around 3,000 PX and a few extra gifts (roughly 750x).
π¨
Soon, weβll activate the Tournament end mechanism β and from that point on, its conclusion will depend entirely on the players.
Right now, the cheapest pixel costs 4 PX β so if you manage to be the very last buyer, youβll receive around 3,000 PX and a few extra gifts (roughly 750x).
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